But then i get banned? and cannot rejoin. So i did the best thing and block him so i don’t see his messages. Im trying not to cause drama and i don’t want to cause drama but i’m not going to accept being provoked like that from people. Can i please be unbanned please all i want to do is get modding help with ADK it isn’t much to ask for. But nothing was done to the person who gave me hate yet im banned. I’ve made mistakes before yes and i have apologised for them. I block someone on their because gave me hate on something im working on and i’m the one who gets banned. I feel as though the admin of the discord modding channel has it in for me. Light color adjustable with the three RGB sliders (as seen with food recipes), and light intensity also adjustable with a slider. Not one strong light source integrated, but many smaller ones so the illumination takes place along the length of this light stripe. Thanks a lot!Īn ultra-flat “stripe” that can be mounted on foundations, floors/ceilings, or walls, and that illuminates a room. Please give me a step-by-step guide (can be splittet into several postings). It must not prevent other items to be mounted to foundations, floors/ceilings or walls, and it also should be mountable to those even if other items are already mounted onto the underground. It will have a texture and will appear like a wallpaper or carpet or tiles, etc. I need a step-by-step assistance for the first one or two mods, then i should be able to take off from there.Īn ultra-flat square that can snap onto foundations, floors/ceilings, or walls. But nothing would help me better to learn how to develop mods with the ADK, than creating an actual usable real mod with your help. Ntdll.I have downloaded the ARK Dev Kit, and also watched plenty tutorial windows. Ntdll.dll!UnknownFunction (0x00007ffc6a7426a1) + 0 bytes ShooterGame.exe!WinMain() (0x00007ff7daa7d0b9) + 8 bytes ShooterGame.exe!GuardedMainWrapper() (0x00007ff7daa7cf6a) + 5 bytes ShooterGame.exe!GuardedMain() (0x00007ff7daa7634c) + 0 bytes ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7daa7b9f9) + 0 bytes ShooterGame.exe!UGameEngine::Tick() (0x00007ff7dd2ca103) + 0 bytes ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7dd5856d0) + 68 bytes ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff7dd5b418a) + 43 bytes ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff7db7e948d) + 0 bytes ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff7db8240a1) + 2619 bytes ![]() ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff7dd5c1c66) + 0 bytes ShooterGame.exe!APrimalStructure::BeginPlay() (0x00007ff7db33b6f3) + 0 bytes ShooterGame.exe!APrimalTargetableActor::BeginPlay() (0x00007ff7db509833) + 0 bytes ShooterGame.exe!AActor::BeginPlay() (0x00007ff7dd1bbc2b) + 0 bytes ShooterGame.exe!AActor::ProcessEvent() (0x00007ff7dd1b4282) + 0 bytes ![]() ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7dcb5f138) + 0 bytes ShooterGame.exe!UFunction::Invoke() (0x00007ff7dcb11a8c) + 6 bytes ShooterGame.exe!UObject::CallFunction() (0x00007ff7dcb5dee2) + 0 bytes ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7dcb5e10f) + 0 bytes ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff7dcb60afc) + 0 bytes ShooterGame.exe!UObject::CallFunction() (0x00007ff7dcb5da9a) + 0 bytes To clarify iot only happens on my main world, every other wold loads up just fine, also here's the error log Fatal error!
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